301 (Robin) (passed)
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holtonomic :: Game 1
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301 (Robin) (passed)
New rule 301 proposed:
"The number of rules a player is allowed to propose in their turn shall be decided by consulting a fair and transparent 6-sided dice roller in accordance with the rules. The result of the dice roll shall limit the maximum number of rules a player can introduce. Where a player introduces more than one rule in a turn this shall be known as a bill.
Each player must consult and post the results of the dice roll before making any proposals in order for a proposal to be considered valid.
Rules in a bill must be related by a theme declared at the time of proposal.
Individual rules in a bill are numbered and scored in accordance with the rules for individual proposals.
Bills require majority vote to pass.
Where a bill is defeated the player loses as if each rule in the bill fails and is scored in accordance with the rules for individual proposals."
There is a dice-roller thing we can use - Neil has the link
"The number of rules a player is allowed to propose in their turn shall be decided by consulting a fair and transparent 6-sided dice roller in accordance with the rules. The result of the dice roll shall limit the maximum number of rules a player can introduce. Where a player introduces more than one rule in a turn this shall be known as a bill.
Each player must consult and post the results of the dice roll before making any proposals in order for a proposal to be considered valid.
Rules in a bill must be related by a theme declared at the time of proposal.
Individual rules in a bill are numbered and scored in accordance with the rules for individual proposals.
Bills require majority vote to pass.
Where a bill is defeated the player loses as if each rule in the bill fails and is scored in accordance with the rules for individual proposals."
There is a dice-roller thing we can use - Neil has the link
Last edited by Robin_C on Wed Jun 19, 2013 9:12 pm; edited 1 time in total
Robin_C- Admin
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Re: 301 (Robin) (passed)
I don't think you need a roller. You could just make a rule to support proposals with more than one rule change. It's self-limiting in that the multi-proposal carries a lot of points, so nobody's going to get a bill of 8 (or 4 for that matter) through anyway.
Re: 301 (Robin) (passed)
Good point - i might amend it
Robin_C- Admin
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Re: 301 (Robin) (passed)
If we do need a roller, does this work? (won't let me post a link as I'm new - random dot org slash dice)
oafcmetty- Posts : 62
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Re: 301 (Robin) (passed)
Rules question - sorry if this is the wrong place.
"101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable"
However, no mention of 214 and 215?
"101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable"
However, no mention of 214 and 215?
oafcmetty- Posts : 62
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Re: 301 (Robin) (passed)
"The maximum number of rules a player is allowed to propose in their turn shall be 4. Where a player introduces more than one rule in a turn this shall be known as a bill, and the player must make it clear that he is proposing a bill.
Rules in a bill must be related by a theme declared at the time of proposal.
Individual rules in a bill are numbered and scored in accordance with the rules for individual proposals.
Bills require majority vote to pass.
Where a bill is defeated the player loses as if each rule in the bill fails and is scored in accordance with the rules for individual proposals."
Rules in a bill must be related by a theme declared at the time of proposal.
Individual rules in a bill are numbered and scored in accordance with the rules for individual proposals.
Bills require majority vote to pass.
Where a bill is defeated the player loses as if each rule in the bill fails and is scored in accordance with the rules for individual proposals."
Robin_C- Admin
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Re: 301 (Robin) (passed)
Neil - should we have a discussion forum as before outside of the proposal space for things like Alex's comments?
Robin_C- Admin
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Re: 301 (Robin) (passed)
right - I call the vote
Robin_C- Admin
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Re: 301 (Robin) (passed)
Ah yes - voting by private message apparantly
Robin_C- Admin
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Re: 301 (Robin) (passed)
Use the general discussion forum. I don't think it needs dividing per game, it's self-sorting chronologically, but I can be convinced.
Re: 301 (Robin) (passed)
Oh yeah - fine - makes sense
Robin_C- Admin
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Re: 301 (Robin) (passed)
Two votes received...
Robin_C- Admin
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Re: 301 (Robin) (passed)
24 hrs have passed, and I only got two votes:
Mike: yes
Alex: yes
Rule 214: 24 hours after the proposer has called a vote on their proposal, any player who has not submitted a valid vote is deemed to have voted in favour of the proposal.
Thus unanimity - the rule is passed
Mike: yes
Alex: yes
Rule 214: 24 hours after the proposer has called a vote on their proposal, any player who has not submitted a valid vote is deemed to have voted in favour of the proposal.
Thus unanimity - the rule is passed
Robin_C- Admin
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Re: 301 (Robin) (passed)
Who's next? Enstone I think...
Robin_C- Admin
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Re: 301 (Robin) (passed)
Neil - I can't edit the rules, so can you add 301?
Robin_C- Admin
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Re: 301 (Robin) (passed)
By private message? It didn't come through...
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holtonomic :: Game 1
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