309 (Robin) (passed)
5 posters
holtonomic :: Game 1
Page 1 of 2
Page 1 of 2 • 1, 2
309 (Robin) (passed)
309: A new game mechanic is created: The Bank. 10 points are added to the he Bank at the completion of each turn. Roles interact with The Bank as described below.
- The Thief can attempt to steal all of the points in the bank at any time by posting "BANK ROBBERY!" in any of the topics for the current game. The attempt is successful if not stopped by a Policeman within 9hrs (see below). If caught, the Thief is incarcerated and loses his votes until his next turn, and cannot make a proposal in his next turn.
- The Policemen are paid a wage of points equal to 10% of the balance of The Bank at the end of each turn (rounding up, and distributed equally between all policemen). The Policeman can stop a bank robbery by posting “STOP POLICE!” (or similar) in reply to any robbery attempt, and (if successful) gains an additional single-use vote to use whenever he likes, as long as he is in the policeman role. If the Policemen (collectively) fail to stop a robbery, they are all fired and have no role, and no votes, until their next turn.
- The Craftsman must take out insurance, and pays 1 point per turn to The Bank; in return, any loss of points that the Craftsman suffers is instead deducted from The Bank.
- The Artist can draft an application for an arts bursary from The Bank instead of making a proposal. The application must detail how many points from the bank to allocate to each player, and is executed if approved by majority vote of all players within 12hrs (no vote is assumed for). If the application is approved, the Artist becomes more famous, and gains an extra vote for proposals whilst he is in the Artist role (note: votes for bursary applications are not the same as proposal votes).
- The Thief can attempt to steal all of the points in the bank at any time by posting "BANK ROBBERY!" in any of the topics for the current game. The attempt is successful if not stopped by a Policeman within 9hrs (see below). If caught, the Thief is incarcerated and loses his votes until his next turn, and cannot make a proposal in his next turn.
- The Policemen are paid a wage of points equal to 10% of the balance of The Bank at the end of each turn (rounding up, and distributed equally between all policemen). The Policeman can stop a bank robbery by posting “STOP POLICE!” (or similar) in reply to any robbery attempt, and (if successful) gains an additional single-use vote to use whenever he likes, as long as he is in the policeman role. If the Policemen (collectively) fail to stop a robbery, they are all fired and have no role, and no votes, until their next turn.
- The Craftsman must take out insurance, and pays 1 point per turn to The Bank; in return, any loss of points that the Craftsman suffers is instead deducted from The Bank.
- The Artist can draft an application for an arts bursary from The Bank instead of making a proposal. The application must detail how many points from the bank to allocate to each player, and is executed if approved by majority vote of all players within 12hrs (no vote is assumed for). If the application is approved, the Artist becomes more famous, and gains an extra vote for proposals whilst he is in the Artist role (note: votes for bursary applications are not the same as proposal votes).
Last edited by Robin_C on Tue Jul 09, 2013 5:43 pm; edited 1 time in total
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
Re: 309 (Robin) (passed)
Some thoughts on the above:
- At the moment, we have two forms of "currency": points and votes
- The above proposal starts to bring these together
- It also uses the only other form of expression, namely the ability to make proposals
- There's also gameplay, and potential for additional later complexity
- Complexity is good because it can lead to exploitation / logical dead-ends
- Finally, I've tried to make the mechanisms sort of similar to actual goings-on, so that it feels intuitive
- At the moment, we have two forms of "currency": points and votes
- The above proposal starts to bring these together
- It also uses the only other form of expression, namely the ability to make proposals
- There's also gameplay, and potential for additional later complexity
- Complexity is good because it can lead to exploitation / logical dead-ends
- Finally, I've tried to make the mechanisms sort of similar to actual goings-on, so that it feels intuitive
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
michaelenstone- Posts : 93
Join date : 2013-03-27
Age : 40
Location : Craftsman
Re: 309 (Robin) (passed)
What's not nice is that the background colour is slightly different in every other post, so the effort i put in to making my goblin background the same as the forum's is wasted half the time
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
Re: 309 (Robin) (passed)
You need to save it as a PNG with the background set to transparent.
michaelenstone- Posts : 93
Join date : 2013-03-27
Age : 40
Location : Craftsman
Re: 309 (Robin) (passed)
Be interesting to see if it conflicts with 304 or 305 in any way. But I like it.
oafcmetty- Posts : 62
Join date : 2013-06-14
Location : Policeman
Re: 309 (Robin) (passed)
And feels like an appropriate time:
Liberté, egalité, fraternité!
Liberté, egalité, fraternité!
oafcmetty- Posts : 62
Join date : 2013-06-14
Location : Policeman
Re: 309 (Robin) (passed)
I'm a policeman
oafcmetty- Posts : 62
Join date : 2013-06-14
Location : Policeman
Re: 309 (Robin) (passed)
Count me in:
Liberté, egalité, fraternité!
Liberté, egalité, fraternité!
michaelenstone- Posts : 93
Join date : 2013-03-27
Age : 40
Location : Craftsman
Re: 309 (Robin) (passed)
You can't change roles unless you have majority support of the revolution. I'll go for it to give you the majority:
Liberté, egalité, fraternité!
Liberté, egalité, fraternité!
Last edited by Robin_C on Sat Jul 06, 2013 12:17 am; edited 1 time in total
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
Re: 309 (Robin) (passed)
True. I was reading the following: "During a revolution, players may select their role as many times as they like (by posting their selection in the active thread)." as 'during a revolution attempt'.Robin_C wrote:You can't change roles unless you have majority support of the revolution. I'll go for it to give you the majority:
To make sure: I'm a policeman.
oafcmetty- Posts : 62
Join date : 2013-06-14
Location : Policeman
Re: 309 (Robin) (passed)
So, fellow revolutionaries, any further thoughts on the proposal?
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
Re: 309 (Robin) (passed)
Not enough goblin.
Also, I don't think there's enough incentive to be a policeman. Actually, I've changed my mind. I really like the game theory this introduces, although it is quite complex.
Separately, I think ", salon de thé" invalidates Robin's revolutionary support.
Also, I don't think there's enough incentive to be a policeman. Actually, I've changed my mind. I really like the game theory this introduces, although it is quite complex.
Separately, I think ", salon de thé" invalidates Robin's revolutionary support.
Re: 309 (Robin) (passed)
I could add a Goblin role. Maybe next time.
The Policeman has a fairly large upside, which increases as he fends off more robbery attempts (ie the Bank pot grows), but can be dimished by there being more policemen and a medium-ish downside.
I've tried to balance out the different roles; maybe there's improvement to make, so happy for suggestions.
Would you vote for or against as it stands?
I've removed "salon de thé" as it seems to have caused considerably more friction than i was anticipating...
The Policeman has a fairly large upside, which increases as he fends off more robbery attempts (ie the Bank pot grows), but can be dimished by there being more policemen and a medium-ish downside.
I've tried to balance out the different roles; maybe there's improvement to make, so happy for suggestions.
Would you vote for or against as it stands?
I've removed "salon de thé" as it seems to have caused considerably more friction than i was anticipating...
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
Re: 309 (Robin) (passed)
I don't agree that it is complex; it only uses existing mechanisms - ie posting, points changing each turn and voting. These also take place at their usual moments in gameplay
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
Re: 309 (Robin) (passed)
We having a vote then?
oafcmetty- Posts : 62
Join date : 2013-06-14
Location : Policeman
Re: 309 (Robin) (passed)
Yes indeed, voting on the original proposal started at 9am today, and finishes at 9am tomorrow. Good spot.
ariich- Posts : 19
Join date : 2013-06-18
Location : Craftsman
Re: 309 (Robin) (passed)
Does that account for the additional time gained by the revolution?
michaelenstone- Posts : 93
Join date : 2013-03-27
Age : 40
Location : Craftsman
Re: 309 (Robin) (passed)
Oh good point. In that case no. I appeared to miss the revolution, oops!
ariich- Posts : 19
Join date : 2013-06-18
Location : Craftsman
Re: 309 (Robin) (passed)
The revolution is over, the only person who changed their role by posting was Alex. I'll score the revolutionaries...
Re: 309 (Robin) (passed)
I didn't change my role through the revolution, but through changing at my turn. Rule 304 explains that you can change your role with your proposal and edit your location. Rule 305 says that if you do it in a revolution you have to post. So i'm ok.
Can you re-edit the role scoring?
Also, I think the voting continues until 9 tonight?
Can you re-edit the role scoring?
Also, I think the voting continues until 9 tonight?
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
Re: 309 (Robin) (passed)
Voting results:
Me: for
Metcalfe: for
Enstone: for
Jones: for
Holton: abstain (for)
Probyn: abstain (for)
Vote passes
I will amend the score; Neil; please amend the rules.
Mike - you're up
Me: for
Metcalfe: for
Enstone: for
Jones: for
Holton: abstain (for)
Probyn: abstain (for)
Vote passes
I will amend the score; Neil; please amend the rules.
Mike - you're up
Robin_C- Admin
- Posts : 154
Join date : 2013-04-13
Location : Thief
Page 1 of 2 • 1, 2
Similar topics
» 301 (Robin) (passed)
» 304, 305 (Neil) (Passed)
» 306 (Rich) (passed)
» 314 (Alex) (passed)
» 301 (Robin) (Rejected)
» 304, 305 (Neil) (Passed)
» 306 (Rich) (passed)
» 314 (Alex) (passed)
» 301 (Robin) (Rejected)
holtonomic :: Game 1
Page 1 of 2
Permissions in this forum:
You cannot reply to topics in this forum
|
|